STAR WARS LEGION – BATTLE REPORT: MY JEDI POWERS ARE FAR BEYOND YOURS!
Back on the table is another game of Star Wars: Legion Skirmish . What Cam (Rebel Alliance and Scott (Separatist Alliance)! Below the army builds for each of them, the scenario they played and some pictures as the battle raged on. Note: About 3 hours after the game Cam realized that he forgot that he had left a full squad on the sideand should have had 3 x, not 2 xm Rebel Troops with Z-6 heavy weapons.
CAM’S ARMY – REBEL ALLIANCE (500 points)
Rebel Troopers x 2
Rebel Troopers x 1
AT-RT x 2
SCOTT’S ARMY – SEPARATIST ALLIANCE (499 points)
B1 Battle Droid x 2
B1 Battle Droid x 1
Command Card : Assault
The name of this game will be to kill as much as I can to try to limit the options he has! We only need to cover the objective, we have 4 more turns to take it.
Loses : 1 x AT-RT, 3 x Rebel Troopers
Command Card : Standing Orders
I need to kill the At-Rts as fast as i can or my B1s don’t stand a chance. Im going to use Doooku and the Droidekas to take hold back the 2 troop units on the one flank.
Loses : 2 x B1 Battle Droids
Command Card : Reckless Diversion
Turn one didn’t go as planed, but we can try to make up for it on turn two. Lets move Han Solo and the Troops up and use my other At-Rt to soak up hits from the main Droid Troops.
Loses : 11 x Rebel Troops
Command Card : Fear, Surprise, Intimidation
this is the turn we are going to make the Count shine! The plan is to Move into melee with one group and force lightning the other. If any one lives, from the melee group, i can force choke them and the Droidekas can clean up the other (hopefully). The B1s only missing is to take out the other At-Rt this turn.
Loses : 5 x B1 Battle Droids
Command Card : Sorry about the Mess
Well, I only have 3 models left and things are looking a little grim, but still time to rally. Lets mess up the Droid troops with the AT-RT then move Han up to the Barricades so that he can help lower their numbers.
Command Card : Push
Had hell of a last turn but now Dooku is stuck on the far side of the battle; have to get him back into the fight. We are going to turn and start trying to wound Han with the Droidekas. B1s are still trying to stop that At-RT.
Loses : 7 x B1 Battle Droids
Command Card : Change of Plans
At this point my only hope is to ill as many droids and hold out to HOPEFULLY tie for the objectives taken at the end of the game.
Command Card : You Disappoint Me
Pretty much same plan, but now that Dooku is closer we can try to get him to engage with Han Solo.
Loses : 4 x B1 Battle Droids
Command Card : Push
Same as last turn, but need to end my units touching the objective terrain to score points.
Loses : 1 x AT-RT, 1 x Rebel Trooper
Command Card : Ambush
Time to start making moves for the Objectives. Think we can take 2 of them if we get some lucky shots on the way.
LOSES : 2 x B1 Battle Droids
Score : 2 Points
Han is Death incarnate to troops, PRETTY MUCH being able to just kill 4 a turn
I felt I made a lot of mistakes
I still getting the feel for the rebels and their strategies/play style
Score : 4 Points
Count Dooku is a BEAST!
Pierce is much different, and stronger, then I originally thought
B1s don’t feel like they live up to the other end of the army and not sure if that’s just how I play them or by design.